A humorous Adventure where two skeletons - one bold,

one cowardly - must work together to find their missing

body parts and uncover a centuries-old conspiracy.

  • Programming

  • Marketing

  • Visual Design

  • Audio

  • Game Design

  • Development

  • Education

Bonehearts

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About Us

We started out as a small group of students and today, DDI is a game studio based in Neu-Ulm, Germany. We put our heart and soul into our projects. Because even though the circumstances at DDI have changed, we are still gamers at hearts. To this day, we continue to pursue the approach:

"We love games, we make games"

Deus Draconis Interactive,

your experts for game developement and more:

Yoshi Möller

Creative Director, CEO

I plan A LOT, so moving into production felt natural. Additionally, my programming background makes me responsible for technical details within our projects, allowing me to bridge the gap between planning and implementation. I am passionate and dedicated to creating captivating interactive experiences.

Josef killinger

Artist, designer

From coloring-books to doodling in class, creativity has always been important to me. I always knew I wanted to be an artist, but it wasn't until I started playing video games during COVID that I realized the beauty and impact of interactive experiences. My passion spans across a wide range of artistic skills.

Jasper freh

Game Designer

Creating experiences which breath life into characters and worlds has always been an aspiration of mine. I want my work to captivate and shape the players' imagination. Just like my favorite media did for me. My passion for game design and writing shines throughout projects.

Lars kling

Technical sound designer

Music has always been a part of my identity and I've taken up a variety of instruments over the years. Combined with my love for games I quickly gained interest not just in the sound of games but also how that sound works. I enjoy creating technical systems for audio just as I enjoy playing guitar in a band or recording SFX.

Our Story

After meeting and working together in college and with a combined passion for crafting digital experiences a shared vision of the future started forming. Then, in March of 2024, Deus Draconis Interactive was founded. When contemplating our studio name we eventually landed on Deus Draconis interactive, and the dragon logo, due to a very simple reason - it sounds epic. However, we acknoledge the complexity and usually refer to ourself as DDI, for short. We aim to create games with a "fun first" approach and an aversion to generative AI, in order to convey the joy we feel from developing new and innovative experiences. Additionally we aim to help businesses gamify their products and enhance their customer experience with our skillset.

Company Values

"No AI for creative processes"

"Fun First"

"Diversity"

"Innovative combination of narrative and mechanics"